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2009 Presentations
How Much Do You Really Know About the Gaming Industry?
Sue Birge
Executive Director, Policy, Responsible Gambling and Business Services, Gaming Policy and Enforcement
Branch, Government of British Columbia - Victoria, British Columbia
Christine Durocher
Project Manager, Fondation Mise sur toi - Montreal, Quebec
The Canadian Partnership for Responsible Gambling (CPRG) recently compiled a five year trend analysis of statistics
related to gambling in each of the ten Canadian provinces.
In this presentation, Ms. Birge and Ms. Durocher, co-chairs of the CPRG, examine topics ranging from general
industry information to problem gambling assistance.
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Grand Theft Childhood: Can Video Games Lead to Gambling Addiction?
Dr. Lawrence Kutner
Co-Director, Center for Mental Health and Media, Massachusetts General Hospital - Boston,
Massachusetts
In 2004, Dr. Kutner and fellow co-director of the Center for Mental Health and Media, Dr. Cheryl K. Olson, began
a $1.5 million study funded by the U.S. Department of Justice on the effects of video games on young teenagers. In
contrast to previous research, they studied real children and families in real situations. What they found surprised,
encouraged, and sometimes disturbed them. Many of the concerns that have been raised by politicians and experts
have had no support; other concerns that had been overlooked have now come to the forefront.
Presentation not available
Internet Treatment Options for Problem Gambling
Sally Monaghan
PhD Candidate, University of Sydney - Montreal, Quebec
Technological advances, liberalized legislation, and popularity have resulted in an increased availability of gambling
opportunities and a corresponding increase in the incidence of problem gambling. The majority of problem gamblers
do not seem to use current treatment options, and there are high attrition rates among those who do. Internet
therapy and online support groups offer inherent advantages over standard treatment formats including privacy and
convenience, cost-effectiveness and accessibility to those who are unable or unwilling to use traditional services.
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GamTalk One Year On: How Have Canadians Benefited from the First National Online Peer
Support Service?
Dr. Richard Wood
Director, Gam Talk - Montreal, Quebec
GamTalk launched at the Nova Scotia Gaming Corporation's Responsible Gambling Conference in 2008 as
the first national online peer-based support service in Canada for people with gambling issues. Since then,
membership has grown to over 300, with approximately two new members joining every day.
This presentation examines how GamTalk has developed over the past year, who it is helping, and how.
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Work Inspired
Bill Carr
Humourous Inspirational Business Speaker - Halifax, Nova Scotia
In this new, challenging economic reality facing us all, how can we work inspired? What is life teaching you?
Who and what is toxic in your life; who and what are the toxins? What does the term best practice mean in a
radically changing environment?
Humour and creativity have been Mr. Carr's
specialty for over 25 years. This session combines years of research in the area of creative response to change
with keeping a healthy perspective in unhealthy times.
Presentation not available
Social Responsibility Tools in Online Gambling: A Survey of Attitudes and
Behaviour Among Internet Gamblers
Dr. Mark Griffiths
Professor of Gambling Studies, Nottingham Trent University - Nottingham, United Kingdom
This presentation examines player attitudes and behaviour toward the responsible gambling tool PlayScan
designed by Svenska Spel. PlayScan offers players the option of using social responsibility controls, including
setting personal gaming budgets, running self-diagnostic tests, and engaging several self-exclusion options.
A total of 2,348 online gamblers participated with results showing that just over a quarter (26%) had used
PlayScan. Those who had activated it (almost 90%) said that PlayScan was easy to use. Over half of the users
(52%) said it was useful compared to 19% who said it was not.
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Internet Gambling in Canada: Prevalence, Patterns, and Land-Based
Comparisons
Dr. Robert T. Wood
Associate Professor of Sociology, University of Lethbridge - Lethbridge, Alberta
This presentation gives an up-to-date and representative overview of the prevalence and pattern of gambling in
Canada, with a distinct comparative focus on Internet versus land-based gambling.
The information is based on a weighted random sample of 6,010 Canadian gamblers. Internet and land-based
gamblers are compared with respect to their:
1. demographic characteristics;
2. propensity for problem gambling;
3. gambling expenditures;
4. health characteristics;
5. gaming frequency; and,
6. game-type preferences.
Findings yielded important implications for the responsible design and implementation of potential future
Internet gambling policies in Canada.
Presentation not available
Learning & Leading: World Lottery Association's Responsible Gaming Framework Comes
to Life
Kim Wilson
Manager, Social Responsibility, Atlantic Lottery Corporation - Moncton, New Brunswick
The World Lottery Association's Responsible Gaming Framework is about inspiring excellence with lotteries
around the world in the area of social responsibility and responsible gaming while promoting the sharing of
ideas, information, and a common understanding of best practices.
This presentation focuses on Atlantic Lottery Corporation's involvement with the World
Lottery Association and the process undertaken as part of Level 3 Certification.
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Social Responsibility in Action: NSGC's Journey to World First Certification
Margaret McGee
VP, Business Innovation, Nova Scotia Gaming Corporation - Halifax, Nova Scotia
In April 2009 the Nova Scotia Gaming Corporation became one of two organizations in the world to be the
first certified at the highest level under the World Lottery Association's new Responsible Gaming Standards.
Ms. McGee examines the social and business benefits that come from committing an organization to
practicing a disciplined approach to corporate social responsibility.
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Engaging Parents in Addressing Youth Gambling
Eric Meerkamper
Partner, DECODE - Toronto, Ontario
This presentation focuses on DECODE's national 'Parents as Partners' study which was the result of surveys and
live discussions with over 3,000 parents across Canada. It illustrates parents' attitudes, behaviours and important
roles related to underage youth gambling. Specific learnings include:
- How the world of underage gambling is rapidly changing and expanding;
- How parents perceive youth gambling and the role they believe they can play;
- What is unique about youth gambling today that should inform parental engagement strategies;
- What types of information and channels work; and,
- How organizations can partner with parents in addressing youth gambling.
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Partnering for Success: How Independent Experts Drive Responsible
Gambling Innovation
Paul Pellizzari
Director of Policy, Ontario Lottery and Gaming Corporation - Toronto, Ontario
Over the last decade responsible gambling programs have grown dramatically in Canada. The efforts of crown
operators are supported - and in many cases driven - by ideas and initiatives that come from researchers,
addictions experts, and other independent agencies.
This presentation looks at initiatives from across Canada that are developed or delivered by expert
organizations. Examples include: responsible gambling training for staff, education tools, information services,
and communications. The presentation includes: lessons learned, ideas for optimizing expertise and resources of
each organization, and considerations for greater cross-jurisdictional cooperation.
Mr. Pellizzari also looks at inter-sectoral cooperations as a key advantage for helping gamblers, and as a way to
accelerate advances in the field of responsible gambling and problem gambling.
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Youth, Brain Development and Vulnerability to Problem Gambling
Dr. Ken C. Winters
Professor, Department of Psychiatry, University of Minnesota Medical School - Minneapolis, Minnesota
The emerging science of brain development is providing new insights into how young people make critical and life-influencing decisions. Brain imaging studies suggest that the brain continues to develop during adolescence and
does not finish maturation until about age 25. This emerging research has important implications regarding the
vulnerability of teenagers to addictions, including problem gambling.
This presentation provides a brief overview of the science of brain development and in what ways the
developing brain may place youth at high risk for problem gambling. Prevention and treatment implications are also discussed.
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Responsible Gaming: Grounded in Science, Driven by Collaboration
Frank J. Fahrenkopf, Jr.
President & CEO, American Gaming Association - Washington, District of Columbia
The field of research on gambling disorders has evolved significantly in recent years. This presentation discusses
how the U.S. commercial casino industry is using this research as the foundation for a collaborative and
comprehensive approach to responsible gaming, and how practical applications of the science are driving
program development.
Mr. Fahrenkopf contrasts myths about the social impacts of gambling with the reality of how gaming
expansion has actually affected American communities.
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Providing Players a Real Gameplan™
John Xidos
President & CEO, Techlink Entertainment - Sydney, Nova Scotia
Techlink Entertainment is internationally recognized for the development of responsible gaming technologies.
Most recently, the company launched its patented Gameplan™ system: a card-based, player-protection system.
Gameplan™ is proven to be effective in mitigating player risks, as it provides players with the information and
tools they need to make informed decisions to play responsibly.
This presentation focuses on the features of Gameplan™ and the benefits that both the operator and the
player are afforded when implementing this type of responsible gaming solution. An evaluation of Gameplan™
as compared to the Gaming Standards Association's Responsible Gaming Guidelines is also highlighted.
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NSGC's Course of Action for Providing Players the Tools to Make Informed Decisions
Stephen MacDonald
VP, Gaming Operations, Nova Scotia Gaming Corporation - Halifax, Nova Scotia
This year Nova Scotia became the first jurisdiction in North America, and among the first in the world, to
integrate an Informed Player Choice System on video lottery terminals. The system provides information on the
amount of time played and money spent, and allows players to set time and money limits. It is one component
of a comprehensive suite of effective prevention and public awareness programs to facilitate informed choice
and responsible play.
Independent experts found that the tools helped players spend less, exercise more control and make more
informed decisions. This presentation discusses this new system from the groundbreaking research to the
implementation process across Nova Scotia.
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Responsible Gambling Training: Is Culture the Missing Link?
Janine Robinson
Problem Gambling Therapist / Trainer, Centre for Addiction and Mental Health - Toronto, Ontario
This presentation explores links among gambling, problem gambling and cultural beliefs, with an eye to
incorporating culturally-sensitive approaches to industry staff training ventures. Often gaming industry
employees are trained to understand 'responsible' and 'problem' gambling only from the dominant culture's
perspective. This raises some questions:
- Could employee responsiveness to problem gambling indicators improve with a cultural awareness embedded in responsible gambling training?
- Which components of culture and gambling are important for gaming staff to understand?
- How much should employees be expected to understand about patrons' cultures?
- Where might patrons feel more supported by being approached in a culturally-sensitive manner?
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Ethnocultural Clients and You: Building from Within
Cindy Jennings
Addiction Counsellor, Community Addiction Services of Niagara - St. Catherines, Ontario
Statistics Canada states the visible minority population of Canada in 2006 was 16.2% of the country's total
population. In 'Ethnocultural Diversity in Canada: Prospects for 2017', it estimates roughly 20% of Canada's
total population will be visible minorities by 2017.
This presentation will spotlight building connections with our increasing ethnocultural communities and
focusing on cultural competence through what is called a 'layering approach'. This method allows any
organization to become progressively accustomed to initial changes by reviewing five areas: climate, foundation,
a plan, implementation, and evaluation / celebration.
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Don't Talk to ME About Responsible Gambling
Paul W. Smith
Director, Corporate Social Responsibility, BCLC (formerly British Columbia Lottery Corporation) -
Richmond, British Columbia
BCLC has taken a branding approach to its responsible gambling program, and through that process has
abolished use of the term 'responsible gambling'. In April 2009 BCLC launched 'GameSense' at British
Columbian casinos and community gaming centres. The launch included a complete redesign of its 31
Responsible Play Information Centres, 32 responsible gambling interactive kiosks, the corporation's website
(www.GameSense.ca) and all other collateral materials.
This presentation goes through the GameSense story, the strategies behind the brand, and into a
British Columbia casino to learn firsthand about this unique approach to player education.
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The Poker Phenomenon: Plenty of Poker, Plenty of Challenges
Elisabeth Papineau
Researcher, Quebec National Institute of Public Health - Montreal, Quebec
In Quebec, the public space has been invaded by gambling-related marketing and products. Propelled by the
promotion of an extremely positive image of poker players, the rise of the phenomenon adds a new element
to this universe. Players are presented as warriors and strategists struggling to win with various weapons, such
as intimidation, aggression, and cheating, with or in spite of 'chance'. Preliminary media analysis shows how
the practice of poker is being glamorized, but with cash games, tournaments and Internet poker, poker is not a
monolithic phenomenon.
This presentation explores the nature and the potential impacts of poker's growing physical and symbolical
accessibility.
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Mobile and the Mobile Consumer
Gary Schwartz
CEO, Impact Mobile - Toronto, Ontario
The mobile consumer has arrived; so how does this sector leverage this consumer to drive engagement? What
are the best ways to succeed in building a mobile channel for customer relationship management, participation
and ultimately commerce?
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The I-Gaming Conundrum
Mark Balestra
CEO, Demun Business Services - Clayton, Missouri
From the day Internet gambling became a reality, the industry has faced the question of whether responsible
gambling controls can be effectively implemented at online gambling sites. But what used to be a matter of
finding the right technological solutions has shifted to a matter of oversight and social responsibility.
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20 Years and Still A Lot To Do: Problem Gambling and Responsible Gaming in Europe
Pieter Remmers
Director, Assissa Consultancy Europe - Amsterdam, Netherlands
Based on a short historical overview, this presentation focuses on recent problem and responsible gaming
trends. It will take into account the points of view of regulators, industry, researchers, and treatment specialists
as well as the various actions that each can choose to take, or not; whether they have taken a laissez faire,
laissez passer, reactive or proactive position. In some cases a lot of progression has been made, but in most
cases developments are still in the early stages.
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Internet Gambling Among Youth: Another (Unsupervised) Venue... More Problems?
Dr. Jeffrey L. Derevensky
Professor, McGill University - Montreal, Quebec
The Internet has become an important part of our culture. With its wide reach and popularity, it is not surprising
that the gaming industry has capitalized upon the technology to make gambling infinitely accessible.
This presentation focuses on the findings from several Canadian and international research studies associated
with youth (adolescent and college age students) Internet gambling participation. Some of the concerns and
issues associated with Internet gambling are presented. The implications for parental monitoring, prevention,
and responsible Internet gambling advertising are addressed.
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Regulatory Policies, Retailer Compliance and Youth Access
Renée St-Pierre
PhD Student, International Centre on Youth Gambling Problems and High-Risk Behaviors - Montreal, Quebec
Restricting minors' access to lotteries is a fundamental component of youth gambling prevention initiatives.
Despite legal restrictions, research indicates a high prevalence of minors' participation in, and ease of access to
gambling.
This presentation examines the influence of store and individual level factors in vendor compliance with youth
access policies for lottery and alcohol products. Results revealed that 60% of vendors were compliant with
policies limiting access to minors. Gender and age seem to play a significant role in the decision to ask for
identification and decline sale. In addition, access to restricted products tends to be greater in independently
owned establishments than in franchises. These findings can be used to strengthen regulatory policies to limit
youth access to these products.
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BetStopper - Keeping Nova Scotian Youth Off of Gambling Websites
Margaret McGee
VP, Business Innovation, Nova Scotia Gaming Corporation - Halifax, Nova Scotia
In Nova Scotia, youth participation in Internet gambling is triple that of adults. This statistic, along with the lack
of current tools available to parents to keep their kids off Internet gambling websites, led to the creation of
BetStopper. The software was pilot tested in 2006, and in May 2009 BetStopper was made available to all families in
Nova Scotia for free.
This presentation describes this world-first addition to the Nova Scotia Gaming Corporation's social
responsibility portfolio, including the results of the pilot test and details about how BetStopper works to keep
children safe while enhancing the social responsibility of our industry.
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